Tetris (7) 
-  Modify your previous TETRIS program
and define a class CTetromino.
 - 
A tetromino has the following data members:
    
    -  unsigned short type_id; // [0..6]
    
 -  unsigned short pos_x;
    
 -  unsigned short pos_y;
    
 
 -  A tetromino has the following member functions:
    
    -  The constructor CTetromino() will be invoked with three parameters to
initialize data members type_id, pos_x, and pos_y.
	
	-  The default values of these three parameters are all 0.
	
 
     -  Draw() - display the tetromino at position (pos_y, pos_x).
    
 
    Test your class with this main program.
    Save your class definition as "tetris.h".  Save the main program as
    "tetris-7a.cpp".  Compile the program with 
    "g++ tetris-7a.cpp -lcurses".
    The program should produce output as follows.
    
 -  Add a member function Move().  It has a parameter to indicate the
direction of movement.  
    
    -  In this version, we shall only invoke with the
argument "down", while in the next version we'll add the handling of
"left" and "right".
    
 -  When the Move() function is called with argument "down", the
    data member pos_y of tetromino will increment by 1, unless it
    reaches the bottom border.
    
 -  If pos_y successfully increments, this function returns 1.
    If it fails, the return value is 0.
    
 
    Test your class with this main program.
    The program should produce output as follows.